Changelog
Major updates, fixes, and content changes across recent versions
Added
- Update exchange rates (auto sync every 7 days in the jar using the official BCE XML rates)
- New card system. (and a better one) based by the UUID and other things
- New useful commands.
- ATM GUI.
Fixed
- Various bug fixes
- JEI Compat for 1.21.11 and newer
Added
- If you have [currency] in your command help description it will appear the currency abreviation (e.g. HUF, RON, EUR)
- Set the max balance per card to 1 000 000 000 (1 Billion)
- New translations: Romanian (RO), German (DE), Polish (PL), Arabic (AR), Shakespearean English (WS), Dutch (NL), Czech (CZ)
- Added EGP (Egyptian Pound) currency
- Added the KEY (you need it to have access to the Bank Machine, has 50 durability, enchantable with UNBREAKING and MENDING)
- Added new custom landmarks (Cottage, Hotel, Snowy Mansion - high value landmarks, Desert Castle, Gong, Jungle Hut, Mangrove Witch Hut, Swamp Witch Hut - small landmarks)
- KEY system for cards
- New Rusty and Supreme cards
- Added Polymer, Polymer Sheet, Plastic, Plastic Card.
Changed
- Changed the village houses (now there are different houses for every village with custom loot, regional currencies)
- Changed the recipes for getting smaller banknotes or bigger ones (you now have to go to Crafting Table)
- Changed the Recipes for ATM, Cards
- Change the tax of Steel Card to 1%
- Changed the textures of every card (removed the transparency corners)
- Changed the Villager profession textures (Banker & Exchanger)
Fixed
- Fixed when upgrading from a card to another (if you have money in it the money stays)
- Fixed SetdefaultCurrency command (the command itself will only change in the config file, so only the new cards will have the new currency set)
- Fix setCurrency Command
- Fix withdraw command
- Fix broken textures.
Removed
- Removed BGN (Bulgarian Leva)